Project Overkill on PlayStation - Advertisement Review

"So I was at E3 a couple of years ago, around the time that Nintendo announced Super Smash Bros. Brawl for the first time. Have I told you this story before? No, okay, well, I was in Los Angeles covering this event in the city's worst hotel room. I'm not kidding, this thing was the ghetto's ghetto, the worst place imaginable in L.A. Get this; it was actually a hotel in a hotel. I'm not kidding. The hotel we were staying in had twelve floors, yet the sixth floor was an entirely different hotel. It was completely remodeled and everything, with HDTVs, new pain and a big chair that was in the shape of a severed hand. It was creepy, yet kind of kitschy all at the same time.

"But the problem was that this hotel room didn't have anything you would expect. It didn't have air conditioning, it didn't have the internet and it didn't even have a bathroom. It was completely unworkable, a terrible experience where I would wake up to gun fire and police sirens. There was one day where ... oh, what's that? Project Overkill is ready? Well, just tell it to wait for a few minutes, I'm going to finish telling my story and by right with it.

"Anyway, where was I? Oh, that's right, Super Smash Bros. Brawl. Anyway, before Nintendo had even announced the thing I got this CD with the trailer. And so we got everybody in the hotel floor to come over and check out my exclusive Smash Bros. video. The room was silent as we watched character after character get introduced. And then we saw Solid Snake and just about everybody in the room cheered. And then we drank. Eventually the whole hotel room started fighting over whether Metal Gear started on the MSX or the Nintendo Entertainment System. And then somebody said that it started on the PlayStation and that guy was kicked out of the room. Eventually it turned violent. Or, at least I thought it did, I was too busy kicked out of my own hotel room."

FROM: Superstars of Bad Advertising