Patch Notes: September 2014 Edition

These are the patch notes for the month of September and year 2014. Below you will find a very simple list of additions and changes made to Defunct Games, in case you like to keep up on what we do around the site. Feel free to get a hold of us on Twitter if you have any questions about these notes. Thank you for taking interest in what happens at Defunct Games.

September 13: Made a few major changes to the review archive, making it must easier to find games based on who developed and published them. After years of hering your requests for archived publisher and developer archives, we have finally listened. Actually, to be completely honest, we finally figured out how to do it. Starting today, you can search company review archives, such as Sega, Konami, Nintendo, Sony, Capcom, Treasure and more. You'll find these links on all of both modern and retro review pages.

Note: We are currently having problems with certainly game company names. 99% of the links should work perfectly, but there are a few companies with unusual characters that send users to a broken page. We apologize for these problems and have been working hard to correct literally hundreds of publisher and developer links. If you run into any of these problems, please let us know in the review's comment section or by shooting us a tweet

September 12: We started a process to better identify game genres. For the last 13 years, we have been sorting everything into a few different genres -- action, adventure, sports, full motion, music and first person. Now we will be displaying the sub-genres. Instead of simply throwing everything into the sports category, we have now created sections for basketball, racing, golf, skateboarding and so on. We will be going through the other genres throughout the coming weeks, so keep an eye on this page for more information.

September 8: Created a brand new page dedicated to welcoming new visitors to Defunct Games. The Welcome to Defunct Games page offers a short overview of what the site is, some of the features you can find and a small bit about our 13 year history. This is the first step of a larger project that will include a proper Defunct Games FAQ. I added a section on the front page for this brand new write-up.

September 8: Finally fixed the "View Picture Archive" glitch found on both modern and retro review pages. Although the button would eventually work, it required users to double click. Now it only requires one push, exactly how a link should work.

September 7: Thanks to all of the new descriptions, I have been able to add a 14th "Our Newest Articles" update to the front page. Before there were only 13 new articles listed on the right column, and now there are a whopping 14.

September 7: I added a small description for most of the boxes on the front page. I originally just had pictures and links, but now there's a small description above each of the sections. Hopefully that makes the site a little easier to understand.

September 7: I decided to clean up the retro review section of the front page. For starters, the three random review boxes are now black (they used to be white). I also got rid of the "Preview" button, as we haven't posted a preview in years (and won't any time soon).

September 6: Huzzah! Defunct Games has finally taken a large step into the 21st century by adding social media hooks. You'll notice that I altered the design at the top, allowing for more traditional buttons for Facebook, Twitter, Google Plus and YouTube. But I didn't stop there. Check out this article and you'll see that you can now like, share and tweet Defunct Games links right from the article.

Best of all, this change also applies to our reviews -- both new and old. If you enjoy Defunct Games and like what we're doing here, please do us a solid and click those like, share and tweet buttons. I'm just one man and can only do so much, so I'm counting on you to help spread the word about Defunct Games.

September 5: Speaking of random bits on the front page, I added two new logos for a total of three. Why so many? Because they are all parodies of old school magazine covers. You are probably already familiar with our Next Generation design, so now you can check out our MegaTech design and Mega Play design. Eventually I would like the front page to cycle between a dozen or more logos, and perhaps I'll even give out prizes to people who can come up with their own parodies. Information coming soon.

September 4: I've gone back and forth trying to find the right balance for the front page. After polling Twitter and a lot of trial and error, I believe I have come up with a look that conveys the right message and does not look too cluttered. Do you agree?

What you may not notice at first glance is all the random fields found on the front page. Reload a few times and you'll see that the "Best of Review Crew" section cycles through a dozen pages of links. There are other random boxes on the front page, including one for our many shows and one celebrating different game franchises (Rolling Thunder, Mutant Turtles, Sonic the Hedgehog, etc.).