Power-Up #21: Rocket Skates (ToeJam & Earl)

It's the time of the year when the days get shorter, retailers stay open longer, big games are released and there seems to be a holiday every other week. Defunct Games wants to ring in this festive season with a look at back at some of video gaming's most questionable power-ups. Join us from November 28 to December 25 for a month of floating orbs, life extenders and special cloaks.
Rocket Skates
[ Game: ToeJam & Earl | Year: 1991 | Console: Genesis ]
Despite the tropical location and hot sun beating down, Toe&Jam & Earl is the perfect Christmas game. It's about two funky aliens who land on a foreign planet and open a lot of wrapped presents. Unfortunately, not every gift is worth opening. Discover the perils of rocket skates in this brand new episode of the 29 Questionable Power-Ups of Christmas!



Rocket Skates (ToeJam & Earl)
Rocket Skates (ToeJam & Earl)
Purpose: Although this is a list of power-ups, I doubt anybody would consider the rocket skates to be a worthwhile item. Things are bad from the moment you strap them on. As soon as the rocket takes charge, ToeJam and/or Earl veer wildly out of control thanks to the super-charged speed. This is fine if you're out in the middle of the ocean, but terrible if you're a few feet away from the edge of the level. Few power-ups will make you lose your progress faster than the speed skates.

Legacy: Although the speed skates are among the most memorable items in ToeJam & Earl, they didn't make their way into the 1993 sequel. There are skates in ToeJam & Earl III for the Xbox, but it's not the same thing. Maybe that's for the best.

In Real Life: If you watched the above video, then you already know the dangers of adding rockets to skates, skateboards and just about anything else with wheels. Usually this simply results in a bruised butt, however, that extra speed can be dangerous if you're not careful. All it takes is you speeding uncontrollably into a car or tree. Believe me, that's not the way you want to die.