The Horde
So I was playing a little Animal Crossing the other day, minding my own
business, you know, planting trees, collecting fruit, designing sexually
explicit sportswear for my neighbors ... the usual. Oddly, I hear in the
distance a howl that sounds strangely like a drunken cow that just turned
around to realize that Murcielago just had his way with her. Out of nowhere,
an army of hybrid Noid/Killer Tomatoes starts tearing through the town! I ran
straight away into the museum and locked myself in until the town was again
silent. As I approached my village, everything lay in total devastation. The
trees were gone, the houses rubble, nothing was left. What the hell has
happened here? I looked around town for any signs of life, but all I
discovered was the remains of Tom Nook strung about (poor bastard). Poncho
had managed to escape but had shat all over his new carpet before going into
shock. Where my house once stood, only a lone mailbox remained. Inside a
found a package. I hesitantly opened it only to discover the most disturbing
thing of all: the head of K.K. Slider. This Horde went too far! There is only
one man who may be able to avenge our little town. I'll have to call in the
big guns. Wielding the powers of both Alan Thicke and Jesus, this calls for
Kirk Cameron!
Thus is the scenario for "The Horde" (well, OK, not exactly) for our beloved
3DO. While there are unfortunately no beheaded furry animals in "The Horde"
there is Kirk Cameron in tights, with a sword, defending a farmland full of
faceless, nameless townsfolk. Apparently, because his acting in the
gloriously blocky FMV opening sequence is so bad (or maybe some other
reason), he gets sent out to defend the cows and the townsfolk from the
Horde. This is accomplished through the use of clever traps such as spiked
pits and strategically placed walls and fences around the town because, you
see, The Horde isn't so bright. They will run headstrong into your pits of
death and will have to actually go around or through the walls and fences.
Then you, as Kirk, can gleefully squish the creatures with your vertically
challenged swordsmanship. So again, you play God, and get to spend all your
money planting trees, buying cows, and planning your next diabolical fence
layout. Once you've planted and plotted, you send in the Horde and go
a-huntin' Kirk style, hopefully keeping your town intact. Rinse, spit, and
repeat.
The game-play is a mixture of a bad farming game and a bad isometric dungeon
crawler, minus the dungeon and with little to no crawling. The town is
aligned on a grid and you choose, based on how much moolah you want to spend,
how you want to lay out your traps, where to plant trees, when to buy cows,
etc. As you progress, you are given the opportunity build stronger walls and
even hire more competent and less girly knights to give you a hand at Horde
chopping. Once the traps are set, dear Kirk appears and you take control of
his actions. He can do two things run and slice and doesn't have the
dexterity to do both at once very well. Depending on how quickly you can
eliminate the Horde, and how many crops, etc are destroyed, you are awarded
gold to continue the vicious cycle. The presentation is enhanced with the
previously mentioned bad acting, bad FMV, and craptastic strategery.
After preparing my carefully laid plans to protect my pumpkins, I prepare for
the onslaught post-cow yelp, by shouting, "It's Seaver time!" while charging
into battle. There is a radar on-screen to give you indication of where the
Horde is located, but you do not know from which direction they will emerge.
This often puts a kink into your strategy, but I guess Kirk isn't fully
omnipotent ... yet. No matter how hard you try, Kirk is invincible and even
if you want to, you can't kill him. He's just that powerful. In fact, one
swipe of his sword and Horde gremlins go bust. Well, really probably more
like a couple of swipes 'cause Kirk's got no aim but it's forgivable.
The graphics are pretty good, though simple and the Horde animations aren't
half bad. Even the FMV sequences could have been much worse (if you don't
believe me, you haven't played enough 3DO) and can be humorous. Even Kirk
seems like he was in on the joke, so it's all good. On top of all of this,
the music is actually excellent (no kidding), and the game is somehow fun and
a bit addictive.
If you love/loathe Trip Hawkins' wet dream machine as much as I do, you
really should pick up "The Horde". Yeah, it's lightweight and repetitive, but
you'll likely find some enjoyment in it, and the Kirk factor gives it that
extra cult status we love. So go squish some Horde, I have to go clean up
after Poncho.